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Senior Level Artist
Company
People Can Fly
Location
Warsaw, Poland
Type
full-time
Job Description
To effectively produce playable levels based on Art directors vision and Level design needs with lead cooperation.
Creating world geometry and composition for levels in Unreal Engine.
Redesigning existing assets to new forms.
Blocking out modules and levels, creating first/proxy materials.
Produce work within specifications and maintain workflow pipelines within given deadlines
Model proxy assets.
Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
Qualifications
5+ years in AAA console/PC game development including 3+ year in UE
Strong portfolio showcasing playable levels with created geometry.
Experience and knowledge of industry-standard software packages for 3...
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