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Rendering Engineer Internship

Company

Sperasoft

Location

Kraków, Poland

Type

Full time

Responsibilities:

  • Design, build, and maintain efficient, reusable, and reliable rendering code.
  • Implement new or improve existing rendering techniques.
  • Help maintain code quality and organization.
  • Profile and optimize C++ and GPU code.
  • Communicate effectively within the team.

Requirements

  • Basic understanding of one of the Graphics API: DirectX 11/12, OpenGL, Vulkan, Metal.
  • Basic understanding of HLSL/GLSL/MSL.
  • Practical knowledge in Rendering/Graphics area. This can be:
    • Work on your pet project – individually or with friends.
    • Participation in GameJams, Hackathons, etc.
    • Contribution to open-source projects.
  • Ability to work in the office, full-time, Monday–Friday (Cracow)
  • You will be a part of a dev team, so you need to have time for discussions and task collabora...

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