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Programming - (Various Disciplines) - Talent Pool (APAC)
Company
Side
Location
auckland, New-Zealand
Type
Full-time
Responsibilities
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture.
Develop and maintain tools that empower content creators, designers, and QA teams.
Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery.
Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences.
Collaborate with cross‑disciplinary teams to ensure smooth integration of art, design, and systems.
Profile and optimize performance, memory usage, and load times across platforms.
Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions.
Qualifications
Experience
3 or more years of professional experience in engineering roles in games or related tech fields.
Shipped at least one title on PC, console, mobil...
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