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Houdini Technical Artist - W/M/NB

Company

Ubisoft

Location

Annecy, France

Type

Full-time

Description du poste

Under the responsibility of the Technical Director, the Houdini Technical Artist helps define and create, support and maintain the procedural content generation pipeline and tools. A key aspect of this role is not only to understand the existing processes and to be able to update/optimize it but is also about being able to understand the level designers and level artists’ needs in order to provide custom tailored tools.

Responsibilities

  • Create Houdini digital assets for use in game with Houdini Engine (procedural objects, terrain processing & space population (rocks and vegetation))
  • Iterate with the various teams to:Create tools linking the game engine to Houdini processesEmpower the world builders by freeing them from redundant taskAllow the artists to express their creativity by providing them with comprehensive tools
  • Maintain the processes, pipeline and documentation by ensuring that all new addition is ...
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