Were looking for passionate 3D Character animators to work on exciting and practical projects in the field of movies and gaming. Animating Realistic, Hard surface and stylized Characters and Creatures for Realtime projects (Inc. Facial animation) Animating Vehicles and Props Cleaning up Mocap Animations Close collaboration with the Rigging team Previz, Layout and Camera work as needed Requirements A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation.
A thorough understanding of animation pipelines and the processes Involved from the conceptual phase to implementation. Experience in Unreal Engine Expert in Blender. User Level Understanding of Motion builder.
Experience in facial animation/ Full Body dynamics for realistic characters and creatures is a must. Benefits
Bachelor's degree in Animation, Computer Graphics, Fine arts
0-1 year